Sunday, June 28, 2020

The Week That Was

One of the memes going about these days has the narrator saying he's learned just how anti-social he is because the pandemic hasn't changed his social calendar over-much.  I feel that way about gaming.  Since discovering Tabletop Simulator over a year ago, it's been far to easy to gather whenever my friends and I care to to play just about any game we want.  This week was no exception.

Wednesday was for Velker and I to have at the Vimiero scenario for Blucher.  Our play prompted a lot of questions about whether the British can ever have a corps structure and the reduced-rate activation it brings with it.  The fellow who designed the scenario posted that he hadn't quite thought it through when he designed it, but, in retrospect, would want the Allies to be able to activate as a corps.

The result of the game was a very narrow win for my French.  A fun, tiny scenario that could easily have gone either way.  Also, almost unsettling to have a scenario with only two momentum dice per side.


Saturday Noon was a make-up game for the Battle of Vitoria for Commands and Colours: Napoleonics Velker and I missed the previous weekend.


Saturday evening was a full-house (six player) game of Commands and Colours: Ancients featuring the first round of our five-round Second Punic War tournament -- the Battle of Lake Trasimenus.  It was a terrific battle with the Carthaginians down 2-9 going into the last few rounds only to pull out a remarkable 11-9 victory, most of the points coming in a single turn.


And we even managed to get the second round of "The Emperor's OTHER Hat" Blood Bowl tournament off the ground.  My humans -- the Verdant Bay Immortals -- managed a tie with an ably-lead team of Skaven.  The tie has left me, in the early going, at the top of our standings.



Best of the new week.

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